A downloadable game for Windows

This was a 12 week project to make an intro level for a Bioshock DLC. We had a group of 8 people: Michael Neocleous - Art Director,  Harry Williams - Programming,   Rasheed Abdul - TA and Lighting,    Michael Goncalves - Hero Asset modelling and texturing,  Max Fitzgerald - Asset Design and Texturing,  Thomas Paul - 3D Modeler and Programmer,  Theo Rust - Asset Design and Texturing  and  Laina Sandford -  Foliage Artist

Install instructions

Use the link to Google Drive and download the .zip file.

Right click > Extract

Inside the extracted directory, open the Bioshock_Blockout.exe


Zipped Build of the Project


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Woah so good